Steve Schultz steveschultz 3D Artist Location: San Diego, USA Language(s):
English Member Since: December 2004 Last Updated: 14 November 2007 Portfolio Views: 15204 Chosen as Favorite: 4
Groups:
OldGuy_WIP Maya, mental ray, Mudbox, Photoshop, ZBrush December 2008
Base mesh created in Maya, sculpting done in Mudbox and Zbrush. UV's laid out in HeadusCyslice, and color map painted in Photoshop. Rendered back in Maya with Mental Ray. Still just a WIP, more to come!